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Shipwreck by JasonGalterio Shipwreck by JasonGalterio
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:iconspider-bat700:
Spider-Bat700 Featured By Owner May 8, 2017
Well done. I especially love the giant octopus. The mountain that looks like a skull is a bit of a cliche for this sort of thing by this point, but there's not much wrong with that in my mind. It's a nicely designed environment that looks like it would be right at home in an adventure/platforming type video game. 
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:iconthe-elusive-caravan:
The-Elusive-Caravan Featured By Owner Mar 22, 2017  Student Digital Artist
Coming from :iconprojectcomment:


Overall colors of the work is quite balanced. Although the composition feels full. Meaning to say, if you calculate roughly the amount of space occupied by the sky in ratio to the amount of space occupied by the forests, the sea waters, the ground and the whole island itself, you will realise that the sky accounts for about less than one-third of the whole piece. This attributes to that 'feeling full' kind of feeling whenever the audience looks at the work. The sky could also be more detailed, as I think that the clouds look a little too huge.

It took me a while to notice, but I only started realising that there is a ship hidden in the whole scene. My eyes were actually quite overwhelmed or distracted by the forrest and  the mountains almost engulfing the entirety of the island. My eyes are drawn to the octupus when I first saw this work in a quick glance, possibly because of it's bright colors. But the ship still felt like it was hidden from me, due to it's dark color. It's broken masts and sails are an even harder element to identify because of how it got a little lost along with the forest and jungle behind it. Perhaps you should lessen the forrest a little, or make a small clearing in the place surrounding the broken shipwreck. I think that can direct the audiences eyes to the broken ship even more :)

I have to ask though :P Is this a 3D rendered piece of artwork, or is it photobash? XD I can't really tell. But it has that sort of separated layer kind of feel.
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:iconannalight2314:
Annalight2314 Featured By Owner Mar 22, 2017  Student General Artist
Greetings! I'm Annalight2314, member of :iconprojectcomment: Let's review this beautiful landscape, shall we?

First off, love the detail of water/ocean and how it looks clear and transparent, giving a reflection of the island itself. It's also rippling also which is what oceans do a lot, very nice job on that! I also adored the details of sunken ship and how it's completely broken and sunken halfway.Also the leaves are very tropical and sticks to the style of how most island trees would look like, there's multiple of them and I really like is how they blend in to the scenery, the mountains and the other trees as well.The mountain is really well detailed to make it look rocky and dangerous and I noticed how the mountain kind of forms a skull in the middle. I also noticed in the picture that there is a huge octopus nearby the ship, and I love the tentacles and how they're all long and clingy, spread out and also the pattern of tentacles on the skin and underneath. Now to where you could improve, to be honest, I could say make the sky a little darker since this is a more somber and serious event. The sky also doesn't really match the shade of blue the water is since the ocean is more darker since its a shipwreck, a tragic event, and the sky is mostly sky blue like its a perfect beach day. What I also would suggest is to add lightning to it to make it a more serious tragedy and maybe a rainstorm as well. Based of this, the scenery doesn't really look that serious and that mood doesn't give off to others. SO try to make this a little more tragic since a shipwreck IS a tragic and unfortunate event to end up in. Overall, great details to the setting, yet make the scenery as scary as it should be when a shipwreck happens.

Bye! Have a great day, hope this will help you in the future!
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:iconapples-ishness:
apples-ishness Featured By Owner Mar 22, 2017  Professional Digital Artist
Hi!

Fantastic work on adding little details that bring the piece to life. The skull mountain is particularly appealing to me because it is not too obvious to make itself the focus point. You've created a nice balance here.

The octopus is the first accent that draws a viewer's attention. However it is rather unclear what the octopus is doing - is it returning to the sea after destroying the ship? Is it going to drag the ship down too? Is it still looking for someone to devour? Without a clear indication of what the octopus is doing, it becomes more of a distraction than a story element.

Another suggestion is to bring more darkness into the scene. The sky is dark and gloomy but the scene seems to be cast in daylight. The atmosphere created by die details is gloomy and foreboding, however, so it might just be a case of working on toning down the lighting and deepening the shadows.

A nice way to finish off a scene is to add some Lens Blur. If you're using Photoshop, I'd suggest duplicating the merged scene and adding a lens blur to the new layer. Then use a soft eraser tool to isolate the focus points (octopus, dinghy boat, skull mountain) by erasing them from the Lens Blurred layer (with the original layer still underneath). This will also help in leading the viewer's eye around the scene.

Hope this comment was helpful!

Commented on behalf of ProjectComment
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:icontweedlebird5:
Tweedlebird5 Featured By Owner Mar 16, 2017  Hobbyist Digital Artist
wow!!! 0_0 that is amazing!!!
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:iconjasongalterio:
JasonGalterio Featured By Owner Mar 16, 2017  Hobbyist Digital Artist
Thanks! Your gallery is really good too. And I have to comment on your interests, being a former Geology / Meteorology major myself. :)
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:icontweedlebird5:
Tweedlebird5 Featured By Owner Mar 16, 2017  Hobbyist Digital Artist
aw thank you!  and NICE!!! I've found my people!!! lol I've never actually found another person who truly understands Geology and other amazing topics X^D
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:iconjasongalterio:
JasonGalterio Featured By Owner Mar 17, 2017  Hobbyist Digital Artist
You're welcome!
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:iconironwarchiefwarsong:
Ironwarchiefwarsong Featured By Owner Mar 9, 2017
That looks amazing. The color and detail are phenomenal, from the trees to the remains of the ships. It brings an entirely new meaning to release the Kraken.
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:iconjasongalterio:
JasonGalterio Featured By Owner Mar 13, 2017  Hobbyist Digital Artist
Thanks!
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:iconironwarchiefwarsong:
Ironwarchiefwarsong Featured By Owner Mar 13, 2017
No problem
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:iconendgame1523:
Endgame1523 Featured By Owner Mar 9, 2017
*dies from beauty.
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:iconjasongalterio:
JasonGalterio Featured By Owner Mar 13, 2017  Hobbyist Digital Artist
Thanks! *gets the paddles out for a quick resuscitation*
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:iconpoopface15:
poopface15 Featured By Owner Mar 9, 2017
Amazing! I love the details! This reminds me of Peter Pan if someone had made a more intense version.
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:iconjasongalterio:
JasonGalterio Featured By Owner Mar 9, 2017  Hobbyist Digital Artist
I would lie if I said I wasn't at least partially inspired by Peter Pan. When I was looking at the skull island model, that was what came to mind.

Thank you for taking the time to comment!
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:iconcha0slord:
Cha0slord Featured By Owner Mar 8, 2017  Hobbyist Digital Artist
3D... must... comment... (Project comment here)

I'll be shorter than on Flight of stairs here, most strengths and weaknesses are also found in this image, and focus on what's different.

As with your other image, you manage to include an impressive wealth of details and individual components. I particularly like the tree leaves and the smaller wreck. A few stones are floating above the ground though, check your particle system (I usually generate my stones from slightly below the ground so that they don't have that "floating" effect). The water also looks pretty shallow, so I wonder how that Kraken manages to swim...

What's most puzzling for me is the totally opposed use of colors compared to your other piece. That time, it's the opposite extreme: very diverse and saturated colors, and I find it equally damaging to the coherence of the piece. You've got all three "main" colors in the scene: red, blue and green, with approximately equal contributions. It gives me kind of a "patchwork" impression. While some art pieces use this on purpose to great effect, I don't think it is appropriate here. A possibility would be to remove the red flowers (make them green or blue), desaturate the sky and the yellow ground, so that the Kraken remains the only "hot" component in the scene. Or, alternatively, give the sky a sunset hue, which will then influence all other items and make the scene orange dominant and alleviate the color discrepancy.

About the sky, I find it very odd. Somewhere between an aurora and an ocean, and the high saturation doesn't help.

So, again, mostly the same issues as with Flight of Stairs: an impressive amount of individual details that, in my eyes, fail to form a coherent whole.
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:iconjasongalterio:
JasonGalterio Featured By Owner Mar 9, 2017  Hobbyist Digital Artist
Thank you for taking the time to comment again.

I intentionally made the colors a bit hot on this one, as I was trying to evoke a fantasy or fairy tale setting. But I do see what you are saying about the red. Had I kept the red solely to the beast, then it would have been more of a focal point. The red flowers do distract from it.

The flowers were actually added before the creature, for the dash of color and to evoke a bit of blood to the "skull." I wanted to add a little bit of an organic look to the stones.

The creature was added when I decided that the original focus I was going to have (castaways, survivors of the wreck) just were not working. The figures were going to be too small on the landscape format. So I came up with the tentacles investigating the wreck.

The depth of the water did bother me. As did the clean edges between the land and the sea. I was hoping the scattered rocks would help distract from that and add a bit of clutter to the forefront of the scene.

I deliberately made the sky the color and tone that it is, but the reasons aren't obvious and can be overlooked...  I wanted it to look like a storm that had passed and was now behind the island. In other words, the storm that had caused the wreck.

A tighter angle on the creature might have fixed some of the issues. Hide the shores and just focusing on the creature, the wreck, and the island in the background.

All good comments though and things I will keep in mind for the future.
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:icontocachi-green-pencil:
Tocachi-Green-Pencil Featured By Owner Mar 8, 2017
Good Paint!
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:iconjasongalterio:
JasonGalterio Featured By Owner Mar 9, 2017  Hobbyist Digital Artist
Thanks!
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:iconjoepingleton:
JoePingleton Featured By Owner Mar 6, 2017   Filmographer
WOW awesome scene, love all the little details
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:iconjasongalterio:
JasonGalterio Featured By Owner Mar 6, 2017  Hobbyist Digital Artist
Thanks. It would have been impossible without Ultra Scatter.

Even then, it took what seemed like a hundred test scatters to get the placement I wanted. And the affinity and repulsion settings were essential.
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:icongorgogorgo:
Gorgogorgo Featured By Owner Feb 28, 2017  Hobbyist Filmographer
Looooove it!!!
Bravo
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:iconjasongalterio:
JasonGalterio Featured By Owner Feb 28, 2017  Hobbyist Digital Artist
Thank you!
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February 28
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